last_played = 's'

def hunt_choices(round_number, current_food, current_reputation, m,
            player_reputations):

    global last_played

    hunt_decisions = list()
    for reputation in player_reputations:
        if current_food<10:
            hunt_decisions= 'h'
        elif (player_reputations.count('h'))<(player_reputations.count('s')):
            hunt_decisions='s'
        elif (player_reputations.count('h'))>(player_reputations.count('s')) :
            hunt_decisions= 'h'
        hunt_decisions.append(last_played)
    return hunt_decisions

def hunt_outcomes(food_earnings):
    pass # do nothing

def round_end(award, m, number_hunters):
    pass # do nothing